2021.07.18 23:56:48
在php中数组默认键名是整数,也可以自己定义任意字符键名(最好是有实际意义),如:
$css=array('style'=>'0',‘color’=>‘green‘);
则$css['style']=='0',$css['color']=='green'。
用来引用对象的成员(属性与方法)。相当于其他语言中的“.”。
$arr=['a'=>123,'b'=>456];//数组初始化
echo $arr['a'];//数组引用
print_r($arr);//查看数组
class A{
public $a=123;
public $b=456;
}
$obj=new A();
echo $obj->a;//对象引用
print_r($obj);//查看对象
?>
输出结果:
123Array(
[a] => 123
[b] => 456)
123A Object(
[a] => 123
[b] => 456)
双冒号操作符即作用域限定操作符Scope Resolution Operator可以访问静态、const和类中重写的属性与方法。
(1)Program List:用变量在类定义外部访问
class Fruit {
const CONST_VALUE = 'Fruit Color';
}
$classname = 'Fruit';
echo $classname::CONST_VALUE; // As of PHP 5.3.0
echo Fruit::CONST_VALUE;
?>
(2)Program List:在类定义外部使用::
class Fruit {
const CONST_VALUE = 'Fruit Color';
}
class Apple extends Fruit
{
public static $color = 'Red';
public static function doubleColon() {
echo parent::CONST_VALUE . "\n";
echo self::$color . "\n";
}
}
Apple::doubleColon();
?>
(3)Program List:调用parent方法
class Fruit
{
protected function showColor() {
echo "Fruit::showColor()\n";
}
}
class Apple extends Fruit
{
// Override parent's definition
public function showColor()
{
// But still call the parent function
parent::showColor();
echo "Apple::showColor()\n";
}
}
$apple = new Apple();
$apple->showColor();
?>
(4)Program List:使用作用域限定符
class Apple
{
public function showColor()
{
return $this->color;
}
}
class Banana12 {
public $color;
public function __construct()
{
$this->color = "Banana is yellow";
}
public function GetColor()
{
return Apple::showColor();
}
}
$banana = new Banana;
echo $banana->GetColor();
?>
(5)Program List:调用基类的方法
class Fruit
{
static function color()
{
return "color";
}
static function showColor()
{
echo "show " . self::color();
}
}
class Apple extends Fruit
{
static function color()
{
return "red";
}
}
Apple::showColor();
// output is "show color"!
?>